— BY REMON — IN Design tips

7 Tips to improve your Design

It feels good to be back after the holidays and to kick this newsletter off again. I hope you had a great break too. We spent some time in the French Alps, and it was just what I needed: mountains, fresh air, and that feeling of slowing down for a bit. Now I’m back, recharged, and ready to dive into design again.

These 7 tips are things I come back to often. No fluff. Just practical lessons that can sharpen your eye, simplify your process, and make your work feel more intentional.

Let’s dive in:

1. Use more white space

Clutter makes everything harder to read. White space gives your content room to breathe. It’s not empty, it’s clarity.

Try this: Next time you feel stuck, remove something. One headline. One icon. One box. Let the design breathe.

2. Contrast = clarity

Good contrast helps people know where to look. It creates hierarchy. Without it, everything blends together.

Pro move: Check your type sizes. Squint your eyes. If everything looks the same, boost the contrast, visually and conceptually.

3. Stick to a grid

Even messy-looking designs usually follow a hidden grid. It’s what gives structure, rhythm, and balance.

Start with this: Use a 12-column layout. Align things. Snap to baseline. You’ll feel the difference—even if no one notices.

4. Borrow ideas, not just visuals

Every designer steals. That’s not the problem. The real skill is understanding why something works, and reusing that logic in your own way.

Next scroll on Pinterest: Don’t just save the pretty ones. Ask: Why did they use that layout? What’s the strategy behind it?

5. Make your microcopy better

Small words have big impact: button labels, tooltips, empty states. These details shape how people feel.

Instead of “Submit,” try: “Start my trial” or “Let’s go.” Clarity + tone = magic.

6. Test early. Test fast.

You don’t need a big budget to test ideas. A quick prototype and a few conversations can reveal way more than guesswork ever will.

Try Figma prototypes, You’ll spot friction points fast.

7. Edit ruthlessly

Good design isn’t about adding more. It’s about knowing what to leave out.

Rule of thumb: If something doesn’t guide the user, tell a story, or serve a purpose, cut it.

One last thing:
Design is never really done. And that’s the fun part. You’ll learn more by doing, testing, and tweaking than by waiting for perfect.


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Hi! I'm Remon Leijtens

I hope you got value out of my writing. If I can help in some small way on your design journey I’d love to hear it – comment below, email me or tweet at me.

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